Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unglued Pea-Brained Dinosaur

· Stickers

{TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6

Similar cards

Color identity:
NameManaTypeText
Silvanus's Invoker 2GCreature — Dragon Druid Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2
Citanul Stalwart GCreature — Elf Druid Soldier {T}, Tap an untapped artifact or creature you control: Add one mana of any color. 1/1
Gleeful Demolition RSorcery Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Krark-Clan Stoker 2RCreature — Goblin Shaman {T}, Sacrifice an artifact: Add {R}{R}. 2/2
Daxos's Torment 3BEnchantment Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Reptilian Reflection 2REnchantment Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Aurora Griffin 3WCreature — Griffin Flying {W}: Target permanent becomes white until end of turn. 2/2
Servo Schematic 2Artifact When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
Urza's Workshop Land — Urza's {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
The Antiquities War 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
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