Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unhallowed Cathar

· Creature — Zombie Soldier

Unhallowed Cathar can't block. 2/1

Similar cards

Color identity:
NameManaTypeText
Utopia Vow 1GEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color."
Frostbridge Guard 1WCreature — Elemental Soldier {2}{W}, {T}: Tap target creature. 2/2
Smart Ass 2UCreature — Donkey Wizard Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn. 2.5/1
Enkira, Hostile Scavenger 3BGLegendary Creature — Human Warrior When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn. 3/3
Elven Warhounds 3GCreature — Dog Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Infiltration Lens 1Artifact — Equipment Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}
Rampaging Cyclops 3RCreature — Cyclops Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4
Cornered Market 2WEnchantment Players can't cast spells with the same name as a nontoken permanent. Players can't play nonbasic lands with the same name as a nontoken permanent.
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
Silumgar Assassin 1BCreature — Human Assassin Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1
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