Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unholy Citadel

· Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Similar cards

Color identity:
NameManaTypeText
Three Steps Ahead UInstant Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.
Merry Bards 2RCreature — Human Bard When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") 3/2
Bind to Secrecy UBInstant Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Lingering Death 1BEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Erkenbrand, Lord of Westfold 3RLegendary Creature — Human Soldier Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. 3/3
Humbler of Mortals 4GGEnchantment Creature — Elemental Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. 5/5
Shrouded Shepherd 1WCreature — Spirit Warrior When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Kindred Boon 2WWEnchantment As Kindred Boon enters the battlefield, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.
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