Card Codex

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17 May 2024: Card library updated.

Unholy Officiant

W · Creature — Vampire Cleric

Vigilance {4}{W}: Put a +1/+1 counter on Unholy Officiant. 1/2

Similar cards

Color identity:
NameManaTypeText
Ashen Reaper Creature — Zombie Elemental Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. 2/1
Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2
Scute Mob GCreature — Insect At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1
Strength of the Pack 4GGSorcery Put two +1/+1 counters on each creature you control.
Herald of the Sun 4WWCreature — Angel Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4
Mirelurk Queen 4UCreature — Crab Mutant Vigilance When Mirelurk Queen enters the battlefield, target player gets two rad counters. Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn. 4/4
Conductor of Cacophony 3BCreature — Demon Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. 2/1
Renegade Silent 3UCreature — Alien Horror At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 3/3
Corpsejack Menace 2BGCreature — Fungus If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. 4/4
Ring of Thune 2Artifact — Equipment Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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