Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unifying Theory

1U · Enchantment

Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.

Similar cards

Color identity:
NameManaTypeText
Shrouded Serpent 4UUUCreature — Serpent Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn. 4/4
Refresh 2GInstant Regenerate target creature. Draw a card.
Force of Will 3UUInstant You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
Akiri, Fearless Voyager 1RWLegendary Creature — Kor Warrior Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. 3/3
Curse of Vitality 2WEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Renari, Merchant of Marvels 3ULegendary Creature — Dragon Artificer You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) 2/4
Orim's Chant WInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Wandering Archaic 5Creature — Avatar Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. 4/4
Windreader Sphinx 5UUCreature — Sphinx Flying Whenever a creature with flying attacks, you may draw a card. 3/7
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