M:tG card similarity search
2W · Instant
Draw a card, then you gain life equal to the number of cards in your hand.
Name | Mana | Type | Text |
---|---|---|---|
_____ Bird Gets the Worm | 3WW | Creature — Bird Guest | Flying When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/4 |
Track Down | 1G | Sorcery | Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Thran Temporal Gateway | 4 | Legendary Artifact | {4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) |
Tainted Pact | 1B | Instant | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. |
Blight Pile | 1B | Creature — Phyrexian | Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. 3/3 |
Cerulean Wisps | U | Instant | Target creature becomes blue until end of turn. Untap that creature. Draw a card. |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Spelldrain Assassin | UBR | Creature — Vampire Assassin | When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. 3/3 |
Crashing Tide | 2U | Sorcery | This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card. |
Belligerent Brontodon | 5GW | Creature — Dinosaur | Each creature you control assigns combat damage equal to its toughness rather than its power. 4/6 |