Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Universal Automaton

1 · Artifact Creature — Shapeshifter

Changeling (This card is every creature type.) 1/1

Similar cards

Color identity:
NameManaTypeText
Angel's Tomb 3Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Wandering Archaic 5Creature — Avatar Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. 4/4
Sorin, Vengeful Bloodlord 2WBLegendary Planeswalker — Sorin As long as it's your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. [−X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types. Loyalty 4
Grimoire of the Dead 4Legendary Artifact {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Mirrorwing Dragon 3RRCreature — Dragon Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. 4/5
Patchplate Resolute 3Artifact Creature — Soldier When Patchplate Resolute enters or leaves the battlefield, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it." Unearth {1}{W} 3/3
Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4
Odds URInstant Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Opal Caryatid WEnchantment When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
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