M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Fists of Flame | 1R | Instant | Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. |
Giver of Runes | W | Creature — Kor Cleric | {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. 1/2 |
Soulbright Flamekin | 1R | Creature — Elemental Shaman | {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. 2/1 |
Angelic Blessing | 2W | Sorcery | Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) |
Gift of the Fae | 1W | Sorcery — Adventure | Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Mighty Leap | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. |
Dwarven Bloodboiler | RRR | Creature — Dwarf | Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. 2/2 |
Resolute Strike | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. |
Slimy Kavu | 2R | Creature — Kavu | {T}: Target land becomes a Swamp until end of turn. 2/2 |
Sharpshooter Elf | 2G | Creature — Elf Ranger | Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. */2 |