M:tG card similarity search
· Phenomenon
When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
Name | Mana | Type | Text |
---|---|---|---|
Yixlid Jailer | 1B | Creature — Zombie Wizard | Cards in graveyards lose all abilities. 2/1 |
Acolyte of Aclazotz | 2B | Creature — Vampire Cleric | {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. 1/4 |
Anthem of Rakdos | 2BRR | Enchantment | Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Tormod's Crypt | 0 | Artifact | {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard. |
Virtue of Knowledge | 4U | Enchantment | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
Souls of the Faultless | WBB | Creature — Spirit | Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4 |
Servant of Volrath | 2B | Creature — Minion | When Servant of Volrath leaves the battlefield, sacrifice a creature. 3/3 |
Amy's Home | Plane — Earth | When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) | |
Ogre Geargrabber | 4RR | Creature — Ogre Warrior | Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. 4/4 |
Nadier's Nightblade | 2B | Creature — Elf Warrior | Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. 1/3 |