M:tG card similarity search
1W · Enchantment
{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Charge Across the Araba | 4W | Instant — Arcane | Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. |
| Nuka-Nuke Launcher | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
| Buccaneer's Bravado | 1R | Instant | Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn. |
| War Dance | G | Enchantment | At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. |
| Aether Web | 1G | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) |
| Plated Geopede | 1R | Creature — Insect | First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. 1/1 |
| Syr Alin, the Lion's Claw | 3WW | Legendary Creature — Human Knight | First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4 |
| Smokespew Invoker | 2B | Creature — Zombie Mutant | {7}{B}: Target creature gets -3/-3 until end of turn. 3/1 |
| Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
| Thornling | 3GG | Creature — Elemental Shapeshifter | {G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling gains indestructible until end of turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. 4/4 |