Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unlucky Drop

3U · Instant

Target artifact or creature's owner puts it on the top or bottom of their library.

Similar cards

Color identity:
NameManaTypeText
Viashino Sandsprinter 1RRCreature — Viashino Warrior Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.) 4/1
Tasha's Hideous Laughter 1UUSorcery Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
Tamiyo's Logbook 2UArtifact {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Mishra's Onslaught 3RInstant Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn.
Omarthis, Ghostfire Initiate XXLegendary Creature — Spirit Naga Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it. Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it. 0/0
Circu, Dimir Lobotomist 2UBLegendary Creature — Human Wizard Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. 2/3
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Force Away 1UInstant Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
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