M:tG card similarity search
4B · Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return up to two target creature cards from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Bygone Marvels | GG | Sorcery | Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies. Return target permanent card from your graveyard to your hand. Exile Bygone Marvels. |
Cleansing Meditation | 1WW | Sorcery | Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. |
Samwise the Stouthearted | 1W | Legendary Creature — Halfling Peasant | Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. 2/1 |
Harness Infinity | 1BBBGGG | Instant | Exchange your hand and graveyard. Exile Harness Infinity. |
Mourner's Surprise | 1B | Sorcery | Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
Vault Robber | 1R | Creature — Dwarf Rogue | {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/3 |
Work a Double | 2RR | Sorcery | Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) |
Body Double | 4U | Creature — Shapeshifter | You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. 0/0 |
Immortal Coil | 2BB | Artifact | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
Gone | 2R | Instant | Return target creature you don't control to its owner's hand. |