Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unnatural Growth

1GGGG · Enchantment

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Similar cards

Color identity:
NameManaTypeText
Ray of Enfeeblement BInstant Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Overgrown Battlement 1GCreature — Wall Defender {T}: Add {G} for each creature you control with defender. 0/4
Bloodlust Inciter RCreature — Human Warrior {T}: Target creature gains haste until end of turn. 1/1
Duelist's Heritage 2WEnchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Sparring Collar 2Artifact — Equipment Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Moniker Mage 2UCreature — Human Wizard {U}, Say your middle name: Moniker Mage gains shroud until end of turn. {U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn. 2/2
You See a Guard Approach UInstant Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Heron's Grace Champion 2GWCreature — Human Knight Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3
Guardian's Magemark 2WEnchantment — Aura Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
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