Card Codex

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17 May 2024: Card library updated.

Unnatural Moonrise

RG · Sorcery

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Rush of Adrenaline RInstant Target creature gets +2/+1 and gains trample until end of turn.
Staggering Size 1GInstant Target creature gets +3/+3 and gains trample until end of turn.
Tread Upon 1GInstant Target creature gets +2/+2 and gains trample until end of turn.
Unnatural Predation GInstant Target creature gets +1/+1 and gains trample until end of turn.
Enthusiastic Study 2RInstant Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sylvan Might 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Wild Hunger 2GInstant Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Soulknife Spy 2UCreature — Elf Rogue Whenever Soulknife Spy deals combat damage to a player, draw a card. 3/2
Seafloor Oracle 2UUCreature — Merfolk Wizard Whenever a Merfolk you control deals combat damage to a player, draw a card. 2/3
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