Card Codex

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17 May 2024: Card library updated.

Unpredictable Cyclone

3RR · Enchantment

If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Order 3WInstant Exile target attacking creature.
A-Lier, Disciple of the Drowned 3UULegendary Creature — Human Wizard Spells can't be countered. As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4
Supreme Will 2UInstant Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Agonizing Memories 2BBSorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Wickerwing Effigy 3Artifact Creature — Scarecrow Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. 1/4
Disrupting Shoal XUUInstant — Arcane You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X.
The Binding of the Titans 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand.
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Grief 2BBCreature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2
Visions of Beyond UInstant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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