Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unruly Krasis

1GU · Creature — Shark Octopus Lizard

Trample Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power. {3}{G}{U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 4/4

Similar cards

Color identity:
NameManaTypeText
Aurora Champion 2WCreature — Elf Warrior Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. 3/2
Attentive Sunscribe 1WArtifact Creature — Gnome Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2
Treefolk Seedlings 2GCreature — Treefolk Treefolk Seedlings's toughness is equal to the number of Forests you control. 2/*
Mentor of the Meek 2WCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2
Falkenrath Perforator 1RCreature — Vampire Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. 2/1
Syr Alin, the Lion's Claw 3WWLegendary Creature — Human Knight First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4
Tajuru Beastmaster 5GCreature — Elf Warrior Ally Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 5/5
Tajuru Warcaller 3GGCreature — Elf Warrior Ally Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. 2/1
Death's Presence 5GEnchantment Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Rubblebelt Raiders 1R/GR/GR/GCreature — Human Warrior Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. 3/3
Page 102