M:tG card similarity search
3WW · Artifact
When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
True-Name Nemesis | 1UU | Creature — Merfolk Rogue | As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. 3/1 |
Divine Reckoning | 2WW | Sorcery | Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Wei Assassins | 3BB | Creature — Human Soldier Assassin | When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2 |
Mogg Jailer | 1R | Creature — Goblin | Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2 |
Snarling Gorehound | B | Creature — Dog | Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/1 |
Ravenous Slime | 2G | Creature — Ooze | Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. 1/1 |
Cut Down | B | Instant | Destroy target creature with total power and toughness 5 or less. |
Triumphant Surge | 3W | Instant | Destroy target creature with power 4 or greater. You gain 3 life. |
Delney, Streetwise Lookout | 2W | Legendary Creature — Human Scout | Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. 2/2 |
Retribution of the Meek | 2W | Sorcery | Destroy all creatures with power 4 or greater. They can't be regenerated. |