M:tG card similarity search
1RR · Creature — Goblin Mutant
Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2
Name | Mana | Type | Text |
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Veteran's Powerblade | 3 | Artifact — Equipment | Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Quillspike | 2B/G | Creature — Beast | {B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. 1/1 |
Blood Bairn | 2B | Creature — Vampire | Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2 |
Showdown of the Skalds | 2RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
O-Naginata | 1 | Artifact — Equipment | O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Flowstone Blade | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. |
Flowstone Embrace | 1R | Enchantment — Aura | Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. |
Garruk, Unleashed | 2GG | Legendary Planeswalker — Garruk | [+1]: Up to one target creature gets +3/+3 and gains trample until end of turn. [−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. [−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle." Loyalty 4 |
Prairie Survivalist | 1W | Creature — Human Scout | Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1 |