Card Codex

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17 May 2024: Card library updated.

Unstable Mutation

U · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Similar cards

Color identity:
NameManaTypeText
Brainwash WEnchantment — Aura Enchant creature Enchanted creature can't attack unless its controller pays {3}.
Stronghold Taskmaster 2BBCreature — Giant Minion Other black creatures get -1/-1. 4/3
Contaminated Bond 1BEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Sinister Possession BEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life.
Fortitude 1GEnchantment — Aura Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.
Hungry Hungry Heifer 2GCreature — Cow At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer. 3/3
Aspect of Mongoose 1GEnchantment — Aura Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.
Farmstead WWWEnchantment — Aura Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."
Enemy of Enlightenment 5BEnchantment Creature — Demon Flying Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. At the beginning of your upkeep, each player discards a card. 5/5
Lashwrithe 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
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