M:tG card similarity search
· Stickers
{TK}{TK} — {1}: Switch this creature's power and toughness until end of turn. {TK}{TK}{TK}{TK} — Whenever this creature attacks, it gets +5/+5 until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK} — 2/7
Name | Mana | Type | Text |
---|---|---|---|
Granite Gargoyle | 2R | Creature — Gargoyle | Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. 2/2 |
Marble Gargoyle | 2W | Artifact Creature — Gargoyle | Flying {W}: Marble Gargoyle gets +0/+1 until end of turn. 2/2 |
Nav Squad Commandos | 4W | Creature — Human Soldier | Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. 3/5 |
Tegan Jovanka | 2W | Legendary Creature — Human | Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
Sharp-Eyed Rookie | 1G | Creature — Human Detective | Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Duergar Cave-Guard | 3R | Creature — Dwarf Warrior | Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. 1/3 |
Rasaad yn Bashir | 2W | Legendary Creature — Human Monk | Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) 0/3 |
Blistering Dieflyn | 3R | Creature — Imp | Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1 |
Crypt Ripper | 2BB | Creature — Shade | Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2 |
Basking Rootwalla | G | Creature — Lizard | {1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1 |