Card Codex

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17 May 2024: Card library updated.

Unstoppable Ash

3G · Creature — Treefolk Warrior

Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
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Bold Impaler RCreature — Vampire Knight {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2
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Leaf Dancer 1GGCreature — Centaur Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2
Deathgazer 3BCreature — Lizard Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Firehoof Cavalry WCreature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Confront the Unknown GInstant Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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