Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Untamed Wilds

2G · Sorcery

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Prophetic Bolt 3URInstant Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Thieving Aven 2UCreature — Bird Rogue Flying Whenever Thieving Aven deals combat damage to a player, heist target opponent's library. Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven. 1/4
Cragganwick Cremator 2RRCreature — Giant Shaman When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. 5/4
Floodchaser 5UCreature — Elemental Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. 0/0
Spitfire Lagac 3RCreature — Lizard Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. 3/4
Town-Razer Tyrant 2RRCreature — Dragon Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4
Ian Malcolm, Chaotician 1URLegendary Creature — Human Scientist Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. 2/2
Ore Gorger 3RRCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. 3/1
Tunneling Geopede 2RCreature — Insect Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. 3/2
Necrosynthesis 1BEnchantment — Aura Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
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