Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unwilling Recruit

XRRR · Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Rodolf Duskbringer 5BLegendary Creature — Vampire Angel Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 4/4
Creeping Trailblazer RGCreature — Elemental Other Elementals you control get +1/+0. {2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control. 2/2
Erebos's Emissary 3BEnchantment Creature — Snake Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. 3/3
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Shield of the Righteous WUArtifact — Equipment Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2}
Savage Beating 3RRInstant Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Basalt Monolith 3Artifact Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
Grim Monolith 2Artifact Grim Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {4}: Untap Grim Monolith.
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