Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unwind

2U · Instant

Counter target noncreature spell. Untap up to three lands.

Similar cards

Color identity:
NameManaTypeText
Frozen Aether 3UEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kismet 3WEnchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Flayer of Loyalties 8CCCreature — Eldrazi When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Trample 10/10
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Elvish Pioneer GCreature — Elf Druid When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. 1/1
Hooded Hydra XGGCreature — Snake Hydra Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it. 0/0
Implement of Ferocity 1Artifact {G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery. When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
Springmantle Cleric 4GCreature — Elf Cleric Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/3
Samut, Voice of Dissent 3RGLegendary Creature — Human Warrior Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4
Null Chamber 3WWorld Enchantment As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
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