Card Codex

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17 May 2024: Card library updated.

Unwinding Clock

4 · Artifact

Untap all artifacts you control during each other player's untap step.

Similar cards

Color identity:
NameManaTypeText
Cement Shoes 1Artifact — Equipment Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dungeon Geists 2UUCreature — Spirit Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3
Junk Winder 5UUCreature — Serpent Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. 5/6
Elaborate Firecannon 2Artifact Elaborate Firecannon doesn't untap during your untap step. {4}, {T}: Elaborate Firecannon deals 2 damage to any target. At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
Island Fish Jasconius 4UUUCreature — Fish Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. 6/8
Frost Trickster 2UCreature — Bird Wizard Flying When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Reveka, Wizard Savant 2UULegendary Creature — Dwarf Wizard {T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step. 0/1
Hisoka's Guard 1UCreature — Human Wizard You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) 1/1
Merchant Raiders 3UCreature — Human Pirate Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. 2/4
Orcish Farmer 1RRCreature — Orc {T}: Target land becomes a Swamp until its controller's next untap step. 2/2
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