M:tG card similarity search
3W · Creature — Griffin
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Decisive Denial | GU | Instant | Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}. |
Cryptex | 2 | Artifact | {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. |
Perplexing Chimera | 4U | Enchantment Creature — Chimera | Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) 3/3 |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
Spellskite | 2 | Artifact Creature — Phyrexian Horror | {U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.) 0/4 |
Seraph of the Suns | 5WW | Creature — Angel | Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4 |
Dedicated Martyr | W | Creature — Human Cleric | {W}, Sacrifice Dedicated Martyr: You gain 3 life. 1/1 |
Rohgahh, Kher Keep Overlord | 3BR | Legendary Creature — Kobold Warrior | Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. 4/4 |
Ninja | Creature — Ninja | You may activate Ninja's augment ability any time you could cast an instant. Whenever this creature deals combat damage to a player, Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, never mind.) +1/+0 | |
Shalai's Acolyte | 4W | Creature — Angel | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Flying If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. 3/4 |