M:tG card similarity search
G · Enchantment — Aura
Enchant land Enchanted land has "Untap this land during each other player's untap step."
| Name | Mana | Type | Text |
|---|---|---|---|
| Beledros Witherbloom | 5BG | Legendary Creature — Elder Dragon | Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn. 4/4 |
| Scorched Earth | XR | Sorcery | As an additional cost to cast this spell, discard X land cards. Destroy X target lands. |
| Fallow Wurm | 2G | Creature — Wurm | When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4 |
| Thundering Wurm | 2G | Creature — Wurm | When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4 |
| Lingering Death | 1B | Enchantment — Aura | Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. |
| An-Zerrin Ruins | 2RR | Enchantment | As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. |
| Thelonite Monk | 2GG | Creature — Insect Monk Cleric | {T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) 1/2 |
| Roaring Earth | 1G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |
| Warlord's Elite | 2W | Creature — Human Soldier | As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. 4/4 |
| Cloudsteel Kirin | 2W | Artifact Creature — Equipment Kirin | Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |