Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urban Evolution

3GU · Sorcery

Draw three cards. You may play an additional land this turn.

Similar cards

Color identity:
NameManaTypeText
Hieroglyphic Illumination 3UInstant Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)
Arboreal Grazer GCreature — Sloth Beast Reach When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. 0/3
Insidious Dreams 3BInstant As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order.
Sphinx's Insight 2WUInstant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
Awakened Skyclave Creature — Elemental Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. {T}: Add one mana of any color. 4/4
Exotic Curse 2BEnchantment — Aura Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Necrotic Fumes 1BBSorcery — Lesson As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
Pulse of the Dross 1BBSorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
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