Card Codex

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17 May 2024: Card library updated.

Urbis Protector

4WW · Creature — Human Cleric

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. 1/1

Similar cards

Color identity:
NameManaTypeText
Start 2WInstant Create two 1/1 white Warrior creature tokens with vigilance.
Gather the Townsfolk 1WSorcery Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Great Hall of Starnheim Land Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Raise the Alarm 1WInstant Create two 1/1 white Soldier creature tokens.
Oath of Gideon 2WLegendary Enchantment When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
Trostani's Summoner 5GWCreature — Elf Shaman When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. 1/1
Moorland Haunt Land {T}: Add {C}. {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Oltec Cloud Guard 3WCreature — Human Soldier Flying When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 3/2
Secure the Wastes XWInstant Create X 1/1 white Warrior creature tokens.
Throne of Empires 4Artifact {1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
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