M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Defensive Formation | W | Enchantment | Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. |
Cavalry Pegasus | 1W | Creature — Pegasus | Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn. 1/1 |
A-Blessed Hippogriff | 3W | Creature — Hippogriff | Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. 2/3 |
Ekundu Cyclops | 3R | Creature — Cyclops | If a creature you control attacks, Ekundu Cyclops also attacks if able. 3/4 |
Kangee's Lieutenant | 2W | Creature — Bird Soldier | Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/1 |
Curse of the Nightly Hunt | 2R | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls attack each combat if able. |
Planar Ally | 3WW | Creature — Angel | Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3 |
Seeker of Slaanesh | 3R | Creature — Demon | Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. 3/3 |
Anje's Ravager | 2R | Creature — Vampire Berserker | Anje's Ravager attacks each combat if able. Whenever Anje's Ravager attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
Aerial Guide | 2U | Creature — Drake | Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. 2/2 |