Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urborg Elf

1G · Creature — Elf Druid

{T}: Add {B}, {G}, or {U}. 1/1

Similar cards

Color identity:
NameManaTypeText
Deathly Ride 1BSorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Bind Spirit 1BInstant — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)
Alter Fate 1BSorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Raise Dead BSorcery Return target creature card from your graveyard to your hand.
Return to Battle BSorcery Return target creature card from your graveyard to your hand.
Wildwood Rebirth 1GInstant Return target creature card from your graveyard to your hand.
Imotekh the Stormlord 2BBLegendary Artifact Creature — Necron Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens. Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn. 3/3
Throat Wolf 1RRSummon Wolf You may cast Throat Wolf during an opponent's combat phase. Firstest strike (This creature deals combat damage to creatures before creatures with first strike.) After each opponent's first combat phase of each turn, there is an additional combat phase. Only Throat Wolf can attack during that combat phase. 3/1
Dragonsguard Elite 1GCreature — Human Druid Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. {4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. 2/2
Subira, Tulzidi Caravanner 2RLegendary Creature — Human Shaman Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3
Page 561