Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urborg Justice

BB · Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
Molten-Tail Masticore 4Artifact Creature — Masticore At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card. {4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target. {2}: Regenerate Molten-Tail Masticore. 4/4
Bellowing Mauler 4BCreature — Ogre Warrior At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. 4/6
Blazing Hellhound 2BRCreature — Elemental Dog {1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target. 4/3
Animate Spell UEnchantment — Aura Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Eternal Dragon 5WWCreature — Dragon Spirit Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/5
Piranha Marsh Land Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
Priest of Iroas RCreature — Human Cleric {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. 1/1
Guild Globe 2Artifact When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
Daring Apprentice 1UUCreature — Human Wizard {T}, Sacrifice Daring Apprentice: Counter target spell. 1/1
Stern Mentor 3UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." 2/2
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