M:tG card similarity search
2B · Creature — Nightstalker Cat
{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle. 2/2
Name | Mana | Type | Text |
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"Ach! Hans, Run!" | 2RRGG | Enchantment | At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. |
Eradicate | 2BB | Sorcery | Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles. |
Vraska's Stoneglare | 4BG | Sorcery | Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Quicksilver Lapidary | UR | Creature — Phyrexian Artificer | When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand. 1/1 |
Foundry Groundbreaker | 3G | Creature — Human Artificer | When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped. 3/4 |
Lost Legacy | 1BB | Sorcery | Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
Tower Winder | 1G | Creature — Snake | Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. 1/1 |
High Marshal Arguel | 1WB | Legendary Creature — Vampire Knight | When High Marshal Arguel dies, conjure a card named Arguel's Blood Fast onto the battlefield and you may transform it. If you control an enchantment named Arguel's Blood Fast and a land named Temple of Aclazotz, instead create two 4/3 white and black Vampire Demon creature tokens with flying. 3/1 |
Ethereal Elk | 3GG | Creature — Elk Spirit | Trample When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3 |
Teacher's Pet | 1W | Creature — Cat Bird Scientist | {2}{W}, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle. 2/1 |