M:tG card similarity search
2B · Creature — Spirit Minion
Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1
Name | Mana | Type | Text |
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Frostweb Spider | 2G | Snow Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. 1/3 |
Lairwatch Giant | 5W | Creature — Giant Warrior | Lairwatch Giant can block an additional creature each combat. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. 5/3 |
Aqueous Form | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Sisters of Stone Death | 4BBGG | Legendary Creature — Gorgon | {G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. 7/5 |
Venom | 1GG | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. |
Raptor Hatchling | 1R | Creature — Dinosaur | Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. 1/1 |
Guardian of the Guildpact | 3W | Creature — Spirit | Protection from monocolored 2/3 |
Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |
Bright-Palm, Soul Awakener | 1RGW | Legendary Creature — Fox Shaman | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3 |
Key to the City | 2 | Artifact | {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. |