Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urborg Phantom

2B · Creature — Spirit Minion

Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Sky Spirit 1WUCreature — Spirit Flying, first strike 2/2
Voiceless Spirit 2WCreature — Spirit Flying, first strike 2/1
Vessel of Ephemera 1WEnchantment {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Silumgar Assassin 1BCreature — Human Assassin Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
Zurgo and Ojutai 2URWLegendary Creature — Orc Dragon Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4
Marsh Threader 1WCreature — Kor Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Noble Quarry 2GEnchantment Creature — Unicorn Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block Noble Quarry or enchanted creature do so. Enchanted creature gets +1/+1. 1/1
Drogskol Shieldmate 2WCreature — Spirit Soldier Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3
Arclight Phoenix 3RCreature — Phoenix Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. 3/2
Page 408