M:tG card similarity search
2B · Creature — Spirit Minion
Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1
Name | Mana | Type | Text |
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Maze of Ith | Land | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | |
Turn the Tables | 3WW | Instant | All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. |
Leery Fogbeast | 2G | Creature — Beast | Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. 4/2 |
General's Kabuto | 4 | Artifact — Equipment | Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Divine Light | W | Sorcery | Prevent all damage that would be dealt this turn to creatures you control. |
Dawnstrider | 1G | Creature — Dryad Spellshaper | {G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. 1/1 |
Excruciator | 6RR | Creature — Avatar | Damage that would be dealt by Excruciator can't be prevented. 7/7 |
Champion Lancer | 4WW | Creature — Human Knight | Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3 |
Encircling Fissure | 2W | Instant | Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Safe Passage | 2W | Instant | Prevent all damage that would be dealt to you and creatures you control this turn. |