Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urborg Shambler

2BB · Creature — Horror

Other black creatures get -1/-1. 4/3

Similar cards

Color identity:
NameManaTypeText
Veteran's Powerblade 3Artifact — Equipment Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Copper Carapace 1Artifact — Equipment Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Sturdy Hatchling 3G/UCreature — Elemental Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. 6/6
A-Skemfar Elderhall Land Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Balthor the Stout 1RRLegendary Creature — Dwarf Barbarian Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn. 2/2
Gore Vassal 2WCreature — Phyrexian Dog Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. 2/1
Deathspore Thallid 1BCreature — Zombie Fungus At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. 1/1
Dagger of the Worthy 2Artifact — Equipment Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Glaive of the Guildpact 2Artifact — Equipment Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Mask of Avacyn 2Artifact — Equipment Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}
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