Card Codex

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17 May 2024: Card library updated.

Urborg Uprising

4B · Sorcery

Return up to two target creature cards from your graveyard to your hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Fires of Victory 1RInstant Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
Rescue UInstant Return target permanent you control to its owner's hand.
Usher to Safety WInstant — Adventure Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Silversmote Ghoul 2BCreature — Zombie Vampire At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. 3/1
Stitched Drake 1UUCreature — Zombie Drake As an additional cost to cast this spell, exile a creature card from your graveyard. Flying 3/4
Council of Echoes 4UUCreature — Spirit Advisor Flying Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. 4/4
Imaginary Pet 1UCreature — Illusion At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. 4/4
Remand 1UInstant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Svyelun of Sea and Sky 1UULegendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4
Enter the Infinite 8UUUUSorcery Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
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