Card Codex

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17 May 2024: Card library updated.

Urborg Uprising

4B · Sorcery

Return up to two target creature cards from your graveyard to your hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Chandra, Flame's Catalyst 4RRLegendary Planeswalker — Chandra [+1]: Chandra, Flame's Catalyst deals 3 damage to each opponent. [−2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [−8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. Loyalty 5
The Indomitable 2UULegendary Artifact — Vehicle Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6
Wash Out 3USorcery Return all permanents of the color of your choice to their owners' hands.
Sylvan Reclamation 3GWInstant Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Saltwater Stalwart 3UCreature — Merfolk Warrior Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4
Activated Sleeper 2BCreature — Phyrexian Shapeshifter Flash You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types. 0/0
Pull from Eternity WInstant Put target face-up exiled card into its owner's graveyard.
Rot Wolf 2GCreature — Phyrexian Wolf Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card. 2/2
Introduction to Annihilation 5Sorcery — Lesson Exile target nonland permanent. Its controller draws a card.
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
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