M:tG card similarity search
4W · Creature — Spirit Bear
Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Phyresis Outbreak | 2B | Sorcery | Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has. |
Gird for Battle | W | Sorcery | Put a +1/+1 counter on each of up to two target creatures. |
Lightning Phoenix | 2R | Creature — Phoenix | Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield. 2/2 |
Ishi-Ishi, Akki Crackshot | 1R | Legendary Creature — Goblin Warrior | Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. 1/1 |
Orcish Catapult | XRR | Instant | Randomly distribute X -0/-1 counters among a random number of random target creatures. |
Steamflogger of the Month | 3RR | Creature — Goblin Rigger | When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) 3/3 |
Helium Squirter | 4U | Creature — Beast Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0 |
Vexing Devil | R | Creature — Devil | When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. 4/3 |
Spirit of the Season | 1GG | Creature — Treefolk Spirit | When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle. 3/3 |
Thrive | XG | Sorcery | Put a +1/+1 counter on each of X target creatures. |