M:tG card similarity search
4W · Creature — Spirit Bear
Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. 3/3
Name | Mana | Type | Text |
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Flickerwisp | 1WW | Creature — Elemental | Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1 |
Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
Surrak and Goreclaw | 4GG | Legendary Creature — Human Bear | Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. 6/5 |
Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
Accursed Centaur | B | Creature — Zombie Centaur | When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2 |
Devout Monk | W | Creature — Human Monk Cleric | When Devout Monk enters the battlefield, you gain 1 life. 1/1 |
Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |
Hidden Herbalists | 1G | Creature — Human Druid | Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2 |
Queen Allenal of Ruadach | GWW | Legendary Creature — Elf Noble | Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. */* |
Restless Bivouac | Land | Restless Bivouac enters the battlefield tapped. {T}: Add {R} or {W}. {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. |