M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Angel of Salvation | 6WW | Creature — Angel | Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5 |
Kellan's Lightblades | 1W | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. |
Antagonism | 3R | Enchantment | At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn. |
Savage Twister | XRG | Sorcery | Savage Twister deals X damage to each creature. |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Dread | 3BBB | Creature — Elemental Incarnation | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Mutational Advantage | 1GU | Instant | Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Ancient Tomb | Land | {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. | |
Harnessed Lightning | 1R | Instant | Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature. |
Godtoucher | 3G | Creature — Elf Cleric | {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. 2/2 |