Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urza's Blueprints

6 · Artifact

Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Aurelia, the Law Above 3RWLegendary Creature — Angel Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. 4/4
Hoofprints of the Stag 1WTribal Enchantment — Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Vogar, Necropolis Tyrant 3BBLegendary Creature — Zombie Giant Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. When Vogar dies, draw a card for each +1/+1 counter on it. 4/4
Inquisitor Eisenhorn 2UBLegendary Creature — Human Inquisitor You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Loreseeker's Stone 6Artifact {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Vault 87: Forced Evolution 3GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
Great Desert Hellion 1BRCreature — Hellion Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5
Consuming Tide 2UUSorcery Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Kiss of the Amesha 4WUSorcery Target player gains 7 life and draws two cards.
Unbridled Growth GEnchantment — Aura Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
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