Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urza's Command

2UU · Instant

Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card.

Similar cards

Color identity:
NameManaTypeText
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Awaken the Maelstrom Sorcery Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Castle Vantress Land Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Phalanx Vanguard 1WCreature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. 2/2
Aven Brigadier 3WWWCreature — Bird Soldier Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5
Nyxathid 1BBCreature — Elemental As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. 7/7
Ertha Jo, Frontier Mentor 2RWLegendary Creature — Kor Advisor When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. 2/4
Lightning Volley 3RInstant Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Simic Keyrune 3Artifact {T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
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