Card Codex

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17 May 2024: Card library updated.

Urza's Power Plant

· Land — Urza's Power-Plant

{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

Similar cards

Color identity:
NameManaTypeText
Rift Sower 2GCreature — Elf Druid {T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/3
Quirion Explorer 1GCreature — Elf Druid Scout {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
Memorial to War Land Memorial to War enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
Nomadic Elf 1GCreature — Elf Nomad {1}{G}: Add one mana of any color. 2/2
Utopia Tree 1GCreature — Plant {T}: Add one mana of any color. 0/2
Opaline Unicorn 3Artifact Creature — Unicorn {T}: Add one mana of any color. 1/2
Signpost Scarecrow 4Artifact Creature — Scarecrow Vigilance {2}: Add one mana of any color. 2/4
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Tower of the Magistrate Land {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn.
Celestial Prism 3Artifact {2}, {T}: Add one mana of any color.
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