Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urza's Rebuff

1UU · Instant

Choose one — • Counter target spell. • Tap up to two target creatures.

Similar cards

Color identity:
NameManaTypeText
Rushed Rebirth BGInstant Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Jilt 1UInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
The Trickster-God's Heist 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Triumph of Gerrard 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Network Disruptor UArtifact Creature — Moonfolk Rogue Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
Argivian Welcome WUInstant Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash.
Unnerve 3BSorcery Each opponent discards two cards.
Bespoke Battlegarb 1RArtifact — Equipment Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Mindbreak Trap 2UUInstant — Trap If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
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