Card Codex

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17 May 2024: Card library updated.

Urza's Tome

2 · Artifact

{3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Similar cards

Color identity:
NameManaTypeText
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Soul Salvage 2BSorcery Return up to two target creature cards from your graveyard to your hand.
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Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Minas Tirith Legendary Land Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Keranos, God of Storms 3URLegendary Enchantment Creature — God Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. 6/5
Sylvan Library 1GEnchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Connecting the Dots 1REnchantment Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.
Down for Repairs 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
Abzan Beastmaster 2GCreature — Dog Shaman At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. 2/1
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