Card Codex

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17 May 2024: Card library updated.

Urza's Tower

· Land — Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Similar cards

Color identity:
NameManaTypeText
Underground River Land {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Yavimaya Coast Land {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Braid of Fire 1REnchantment Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Agent of Stromgald RCreature — Human Knight {R}: Add {B}. 1/1
Reliquary Tower Land You have no maximum hand size. {T}: Add {C}.
Thought Vessel 2Artifact You have no maximum hand size. {T}: Add {C}.
Gyre Engineer 1GUCreature — Vedalken Wizard {T}: Add {G}{U}. 1/1
R&D's Secret Lair Legendary Land Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.)
Grove of the Burnwillows Land {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
Ancient Spring Land Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.
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