Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Urza's Tower

· Land — Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Similar cards

Color identity:
NameManaTypeText
Baldur's Gate Legendary Land — Gate {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Crystal Grotto Land When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.
Sole Performer 2GGCreature — Elf Performer {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Wirewood Lodge Land {T}: Add {C}. {G}, {T}: Untap target Elf.
Obsidian Obelisk 2Artifact Obsidian Obelisk enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Tarnished Citadel Land {T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Underdome Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay Un-costs.
Witch's Clinic Land {T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
Witch Engine 5BCreature — Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4
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