Card Codex

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17 May 2024: Card library updated.

Urza's Workshop

· Land — Urza's

{T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.

Similar cards

Color identity:
NameManaTypeText
Heart of Ramos 3Artifact {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}.
Horn of Ramos 3Artifact {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}.
Skull of Ramos 3Artifact {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}.
Tooth of Ramos 3Artifact {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}.
Tournament Grounds Land {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Noble Hierarch GCreature — Human Druid Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}. 0/1
Power Depot Artifact Land Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1
Elfhame Druid 1GCreature — Elf Druid {T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells. 0/2
Cavernous Maw Land — Cave {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Automated Artificer 2Artifact Creature — Artificer {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. 1/3
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